![]() individual screenshots or minor discoveries. The DATAMINE flair is for substantive datamining posts.It is intended only for official War Thunder news from Gaijin sites and sources. Unflaired posts don't get an upvote button and incorrectly flaired posts may be removed. Your account must be 3 days old to comment and at least 30 karma to post here.įlair your post appropriately after submitting. ![]() ![]() ![]() Submit a link Submit text post Please activate this subreddit's custom style for access to extra functionality such as content filtersįor Sim mode, visit r/WarthunderSim! Rules So from my perspective the Nation set-up needs to be changed - meaning that the player can combine in his line up certain nations that make sense (and maybe switch them) at various point of times - so without adding sub-trees and attaching one Nation fixed to another. I mean gaijin implements sub-trees simply to earn money and allocates minor nations or vehicles mainly on income projections and obviously sometimes just on a case-by-case decision historical, technological or cultural similarities play imho only a role if they are suited to “sell” a decision. If you buy a US 109 F-4 you face the same plane on the German and Italian side and a you meet similar Romanian 109 G-2 and a Finnish 109 G-2. ![]() It is the same story like with captured vehicles - at a certain point of time there is simply no no connection of irl and game play left. What i see is that with every sub tree the already highly fictional game play gets even more worse. The following post is still pending in the Suggestion Category.įrom my pov all of these suggestions of sub-trees try to strengthen line up’s of certain nations in order to be able to compete with the big 3 nations.įrom a holistic pov these efforts are just trying to fix flaws of gaijin - combined with some healthy patriotism it looks like there is nothing wrong with that. ![]()
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